Alternatively titled: Jetpack to the Centre of the Earth
With the new update and the game being on sale, I finally got No Man’s Sky. I’m hesitant to give it a yay or a nay yet, as I haven’t played enough, but so far I’m enjoying it — for the most part. It is, ultimately: go here, gather that. But the concept of exploring an unfathomably vast, mostly undiscovered universe remains very exciting to me. It’s also gorgeous.
What I love:
I’ve chosen the Atlas path and the story is actually really cool — time travel and a forgotten purpose.
The game does a remarkable job of making you feel small and (almost) alone.
Learning languages is proving to be my favourite thing to do.
What I dislike:
Your character, for some reason, doesn’t keep track of where he’s been. There’s no map on a planetary level, which means you may find something and then never find it again. A little into the game you learn how to make beacons, which allows you to mark places you’d like to return to, but I still find it silly that anyone would explore uncharted territories without keeping a map.
Scanning flying creatures is beyond frustrating. You need to scan creatures for — I don’t know — like three seconds for it to count. But it’s so precise that as the flying creatures move it cancels the scan, and you have to adjust and start again. I’ve almost given up on trying.
There’ve been a couple glitches. The most annoying was when a quest didn’t complete when it should have, and I had to spend a bunch of extra time looking for the resources again. The other glitch I’ve experienced was just a silly clipping error. Here it is:
Anyhoo, it was the first and only body of water I’ve discovered. Too bad I had to reset without saving.
It’s time to clear the cobwebs off the ol’ watering can.
Natsume Inc. has announced a new Harvest Moon game coming to PS4, Switch, and Steam this June, as the franchise celebrates its 20th anniversary. It’s good timing for me because my Stardew Valley game is nearing completion. Continue reading →
Keep calm and OH MY GOD WE’RE ALL DEAD YOU BLEW IT!
PlayStation VR is set to launch next week and it’s getting a way cool game that will test your ability to give and take directions when under pressure.
Keep Talking and Nobody Explodes puts one player in a room with a bomb that’s about to kaboom. The other player(s) have the manual, but can’t see the bomb. You’re going to have to work together, quickly and effectively communicating to disarm that thing.