Daniel Voth is a super nice guy who’s always gone out of his way to say hello to me at events. He’s also a major contributor in the Winnipeg gaming scene. He’s a project manager at Bit Space Development, administrator of IGDA Winnipeg, and co-coordinator of Winnipeg Game Jam.
After talking about how Daniel got to be so involved in the gaming community, we get deep into perception and language and relationships in games, and we answer the question: Can Daniel walk on his hands?
Central Canada Comic Con is just around there corner in Winnipeg, Manitoba. On today’s episode, we’ve got Kailyn Gregorash, COO of River City Conventions, to tell us what kinda way cool stuff they’ve got going on at the RBC Convention Centre this weekend.
Plus, I reveal the opening scene to the Zelda movie (that I made up).
No matter what I’m doing, if it isn’t gaming, a part of me nags: Isn’t this time you could be spending leveling up? I’ll be 31 this year and I’m not sure I’ll ever learn to ignore the fact that video games reward those who play them. Continue reading →
Well ain’t I embarrassed. Apparently I don’t know my dinosaurs. Tune into the new episode to confirm it.
Actually, tune into the new episode to hear about The Final Specimen, a new (and yet, old) game from Gigantoraptor Games, that is sure to kill you with laughter (and, like, so many other things. You will die… in this game).
Warriors, scholarly cats, merchant llamas, cyborgs, taxi hamsters, and ghosts are just some of what make up Towards the Pantheon, an adventure-rpg-survival horror under development by Connor O.R.T. Linning and his crack team.
The game looks great and the music is boss — in fact, we’ve got some boss music for you in the episode!
Allo! Salut! On today’s episode we have Éloïse Laroche of Dadaï Studios talking about their game Lullaby Gardens. It’s a wholesome, peaceful game ABOUT THE CUT-THROAT WORLD OF FINDING, GROWING, AND SELLING GOODS AND PRODUCE!
Keep calm and OH MY GOD WE’RE ALL DEAD YOU BLEW IT!
PlayStation VR is set to launch next week and it’s getting a way cool game that will test your ability to give and take directions when under pressure.
Keep Talking and Nobody Explodes puts one player in a room with a bomb that’s about to kaboom. The other player(s) have the manual, but can’t see the bomb. You’re going to have to work together, quickly and effectively communicating to disarm that thing.
Blizzard has announced some upcoming card changes in Hearthstone, looking to bring better balance to Azeroth’s favourite pastime.
In a blog post released this week, Blizzard outlined the card revisions and the reasons behind them. But to really understand how the modifications will affect the game I spoke to my dear friend, Steven, who is a really exceptionally good Hearthstone player.
Highest rank in Standard – 4
Won a Fireside Gathering in Winnipeg (and, I’m told, was feared by the other competitors)
Has had 12-win arena runs with Druid, Rogue, Mage, Paladin, and Warlock