James is a fellow Winnipegger, where its currently -32 degrees, so grab some cocoa and listen in on how this game went from pen-and-paper prototype to where it is now.
Daniel Voth is a super nice guy who’s always gone out of his way to say hello to me at events. He’s also a major contributor in the Winnipeg gaming scene. He’s a project manager at Bit Space Development, administrator of IGDA Winnipeg, and co-coordinator of Winnipeg Game Jam.
After talking about how Daniel got to be so involved in the gaming community, we get deep into perception and language and relationships in games, and we answer the question: Can Daniel walk on his hands?
Central Canada Comic Con is just around there corner in Winnipeg, Manitoba. On today’s episode, we’ve got Kailyn Gregorash, COO of River City Conventions, to tell us what kinda way cool stuff they’ve got going on at the RBC Convention Centre this weekend.
Plus, I reveal the opening scene to the Zelda movie (that I made up).
Okay, Winnipeg tabletop enthusiasts, there’s good news and there’s bad news.
First, the bad: JimCon, a way cool tabletop gaming convention in Winnipeg that I visited last November, is no more.
The good news, though, is there’s a new tabletop gaming convention in town: Game-itoba! It’s conveniently at the same location on the same weekend.
Learn more from Game-itoba co-chair Mike Hofer on today’s Super Gamer!
No matter what I’m doing, if it isn’t gaming, a part of me nags: Isn’t this time you could be spending leveling up? I’ll be 31 this year and I’m not sure I’ll ever learn to ignore the fact that video games reward those who play them. Continue reading
Friend of the show, Jonny eSports is here and he’s gamejamming a game in the coolest way: he’s letting FanQuest attendees design his monsters. Wicked!
Well ain’t I embarrassed. Apparently I don’t know my dinosaurs. Tune into the new episode to confirm it.
Actually, tune into the new episode to hear about The Final Specimen, a new (and yet, old) game from Gigantoraptor Games, that is sure to kill you with laughter (and, like, so many other things. You will die… in this game).
Warriors, scholarly cats, merchant llamas, cyborgs, taxi hamsters, and ghosts are just some of what make up Towards the Pantheon, an adventure-rpg-survival horror under development by Connor O.R.T. Linning and his crack team.
The game looks great and the music is boss — in fact, we’ve got some boss music for you in the episode!
(songs featured in episode: Super Gamer theme, Towards the Pantheon – Boss, Towards the Pantheon – Sanity, Towards the Pantheon – Allowed to Dream Again)
Allo! Salut! On today’s episode we have Éloïse Laroche of Dadaï Studios talking about their game Lullaby Gardens. It’s a wholesome, peaceful game ABOUT THE CUT-THROAT WORLD OF FINDING, GROWING, AND SELLING GOODS AND PRODUCE!
Keep calm and OH MY GOD WE’RE ALL DEAD YOU BLEW IT!
PlayStation VR is set to launch next week and it’s getting a way cool game that will test your ability to give and take directions when under pressure.
Keep Talking and Nobody Explodes puts one player in a room with a bomb that’s about to kaboom. The other player(s) have the manual, but can’t see the bomb. You’re going to have to work together, quickly and effectively communicating to disarm that thing.
“Cut the red wire.”
“This red wire? It’s really more of a burgundy.”
Boom. Continue reading